Glass City Edition
Submitted by kungpow on Fri, 07/08/2011 - 15:13
As we're getting closer to Glass City, I've been playing around with the Dreamcast port of Sailor Moon Classic. Sadly, with all of the things different with this port (for example, no widescreen support, 16-bit color mode is not supported), I'm having to separate the build from the main build and that will mean that the full game will not be available in-line with Glass City.
However, I will make a compromise and will release the "Glass City Edition" of Sailor Moon Classic on Friday, July the 8th. What you will see in this version is a sample of the new cutscene format, new moves for the characters including run animations and run attack, plus the rolling dodge that made its first appearance in Code Name Sailor V. We will also be including a sample of the latest mode to be introduced in Sailor Moon Classic, the orchestratic mode. This puts a new spin on the game and will accompany the Super Famicom and Genesis modes well.
When we get back from the convention, we will work hard on releasing Classic because we want to move on with the re-release of Sailor Moon R including similar updates and the inclusion of the "Promise of the Rose" sub-story.
Thank you everyone for their support and baring with us during this transition. We will not forget about Destiny Revival because it's still a good test platform for what we will make in our indie games in the future.
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