Happy Thanksgiving from Destiny Revival!

After 5 years of agonizing coding, ripping, blood, sweat and tears, Destiny Revival is turning 5 years old in 2010!!!

We looked long and hard at something that could use our attention to make this anniversary our best ever and we found it. Our first two games of the series, Sailor Moon Plus and Sailor Moon R Plus, were released in the early hay days of the OpenBoR Engine so today 3 and 4 years later respectfully, those engines are much older than we had anticipated, which for alot of you causes ALOT of problems. Forums all across the internet practically get flooded with people asking for help.

Today, I am pleased to announce that we will push back Makaiji's production back a bit so we can re-tweak, evolve, and excel on two revivals of our own, Pretty Guardian Sailor Moon Classic, which is the evolved form of Sailor Moon Plus and Pretty Guardian Sailor Moon R, again an "evolution" of Sailor Moon R Plus. These remakes will bring with them, first and foremost, updated versions of the first two games all of you have been playing for what seems like ages now. They will also bring new features that were not possible back in the early days. Just to name a few: HD Widescreen, New Locales, New Visuals, All New Voice Cast (with some VAs reprising their roles), and 16-bit color support!!!!

Introducing this revival is a little clip I put together of our journey through the 3 games we have released thus far, plus for the first time ever, you will have the opportunity to meet and greet the new voice of Usagi Tsukino, Sakky Forde, also known to many OC Senshi fans as Sailor Astera.

As we all sit down today at our tables munching on our Turkeys and dressing and what-have-you, let's give thanks to what makes us a family, a Sailor Moon community family. I definitely thank my lucky stars that there are fans out there that still appreciate this series even after 5 years into trying to reach that goal of the magical 5 games total. The course to get there might have changed quite a bit but I'm sure we'll get there and it'll be a great moment once we do.

Major Announcement Coming Soon!

Hi Everyone! Kungpow here...

I wanted to let everyone know that I will be making a Major Announcement about Destiny Revival on Thanksgiving here on the website. For the fans that have paid the most attention to the news lately, they have a hint of what's to come but for people that are new here, this announcement will make my previous news every bit as new for them.

We are all looking forward to 2010 with hope and optimism, especially with what's ahead but we also have to keep in mind that this is still a fan oriented project so project updates might not be as frequent as we would like in regards to the other members on the team, voice over staff and production staff alike.

Still, I think I speak for all of us on the Destiny Revival team when I say that with this latest announcement coming down the pipelines that we will not disappoint the fans and it'll be as every bit as amazing as the last 3 games we have released thus far.

(Hint: No, it's not a status update on Makaiji)

All New Game Plan!

Hey Everyone!

I'm sorry for not updating this website with news lately but I have been unable to access it. Now that I can, here is the latest news!

As of right now, I'm kicking production in high gear to finish Destiny Revival once and for all.

After many months of getting ourselves back together and ready for the final push, here is what I've decided to do for the sake of the team. I have made an executive decision to cancel Pretty Guardian Sailor Moon production on the Wii indefinitely. Why? For the simple fact that we don't have the manpower we need to finish a project of that magnitude. I'm not going to push my team that hard if I can see that we can't do it. Right now, we can't. With that being said however, Destiny Revival is not dead there. Infact, it's for the better.

Much like Promise of the Rose, I have promised a while back to include that very same scenario in Sailor Moon R. Sadly due to production restrictions and just for the urge of getting Sailor Moon R Plus pushed out to the fans, we didn't continue further on that project. Today I'm proud to say that I am back and I will make the Promise of the Rose scenario a reality in the 4th game to Destiny Revival: Pretty Guardian Sailor Moon R - Makaiju. Much like the name suggests, we are going to merge two of the greatest pieces of the Sailor Moon anime together into one game: The Makaiji arc featuring Ail and An and of course Promise of the Rose featuring Mamoru's long lost friend and slave to the Kisenian blossom, Fiore. What makes this possible is our revival of sorts to the first two games, PGSM Classic and PGSM R. Our engine will be optimized much better than it ever has and that'll make for some very interesting happenings in the 4th game.

We are not skipping a beat with Code Name Sailor V. You will realize that in the other remakes that the games will have updated difficulty and a few revisions done to the bosses. The reason for this is CNSV was our best Sailor Moon game thus far and we've decided that every game has to match that intensity in its gameplay and story telling. That's why Makaiju is so key right now.

That leaves the last game. Again for the sake of the team, I have decided to combine the concept of PGSM into what is now the new Pretty Guardian Sailor Moon S. The style of PGSM S will no longer be the Super Famicom style but will instead be of the arcade game. Everyone on the team agrees that since this is our final game that we should give the fans a game that should go down in the history of Sailor Moon fan games. ...but we're not in this for the glory. We're in this for the fans. We promised a five game series and we are going to finish our goal.

As we get closer to the release of the 5th game, I will make a big announcement as to how we, the fans, will celebrate the end of this outstanding series. I can only say right now that it will be "Legendary."

Recently at Otakon 2009, I had the opportunity to come out of hiding during the "World of Sailor Moon" Fan Panel which footage will be featured on Moon Chase Blog fairly soon. I mentioned to the fans that we will have the games done in 2 years time. My ultimate goal now is to finish all 5 games by 2012, the 15th Anniversary of the Sailor Moon Anime Series. I think it's very doable and with the team structured as it is now, I have total confidence in them all.

After the panel, I had a fan come up to me, who was at Otakon the previous year, told me that they wanted to see the game series completed. I can't tell you how proud I was to actually hear that. At Animazement 2009, I was there for a totally different reason and not for Destiny Revival. Again, after the Naoko Takeuchi Fan Panel that I was a Guest Panelist for, a fan approached me that recognized me from the Youtube segment posted of the panel at Otakon last year and wondered what the fate was of the games.

I'm here to say here and now that we will finish the games, no matter how long it takes us. That's where we stand.

Change Never Looked So Good

*Dusts Off the Website* I'm home! 2009 has been going fast hasn't it? Well, to ease that 09 Pain, I have some news to share with you guys concerning Destiny Revival.

The biggest news today is we have a new console that have joined our ranks, introducing the Sony Playstation 3!

I have received one of these behemeths from Canada and I'm ready to get to work on porting Sailor Moon S and Pretty Guardian Sailor Moon over to it post-haste! How Pretty Guardian will work on the PS3 will be discussed later. Now for the other bit of news.

The other big news I have is that I have decided to do some "Spring Cleaning" on all of the games released thus far. Some games might receive more maintenance than the others but the main thing I'm going to be changing however is the name of the games. They will no longer have "Plus" in the game. However, they will now be renamed to match Naoko Takeuchi's Millenium Revival first started with the manga series.

From this day forth, the games will be renamed as follows:

Code Name: Sailor V = Code Name: Sailor V
Sailor Moon Plus = Pretty Guardian Sailor Moon Classic
Sailor Moon R Plus = Pretty Guardian Sailor Moon R
Sailor Moon S Plus = Pretty Guardian Sailor Moon S
Pretty Guardian Sailor Moon = Pretty Guardian Sailor Moon

The games will be re-released in the next few months as "Collection Editions." The reason why I've done this is because, to be frank, Pretty Guardian Sailor Moon is taking longer than I would like and I want still want fans to know that I appreciate the loyality that you have given us for the past few years so, why not give you, the player and follower, the best that my team can offer by releasing optimized versions of the games which will add plenty of fixes or updates. Some games might even get new characters! It's up to you to find out who will get the new heroines and heroes!

Kungpow, reporting in...

Sorry I haven't been replying with any new updates lately but...I haven't had any to report.

The main to-do the last few weeks was saving my dying 6 year old File Server from a most certain death. It's a major importance because its one of my sources for backing up my edits and resources used for the Sailor Moon Games.

Thankfully I was able to save most of the files from the file server and everything is intact as far as my Sailor Moon resources are concerned.

Now that that's out of the way, I'm planning on making a personal trip to Philadelphia PA next week to clear my head yet again *Come on, Sailor V was hard enough compared to my now-constant pressure at work* but don't fret, fans. I plan on taking my laptop with me and enjoy the sights while working on Sailor Moon S.

As far as Pretty Guardian's and Sailor Moon S' status at Otakon is concerned, I'm not sure how that's going to hold up. I thought about booking a conference room or something near the convention and holding my own little party for all to attend (that is if the price isn't so friggen outrageous). Am I crazy? Yes. Do I love the series enough to exploit it to the public anyway I can? You better believe it.

I've worked on this thing ever since 2005 (back when it was just a tech demo) and if you think I'm going to put it down now, you better think again ^^

3! 3! 3! 3! V! V! V! V!

*Just think Italian when you say 3 and V back to yourself* ...moving on!

At long last, the weekend is finally here and that means that the release for Code Name: Sailor Vis here too!

In just UNDER a year, the Destiny Revival team has dished out one of the most action-packed, fast paced yet challenging title to-date out of all of the Sailor Moon games available today and in the past.


Thank you to the fans of Destiny Revival for all of your support and also to all of the loyal fans of Sailor Moon itself. It's because of you that we have pushed on to deliver this game to you guys.


...and now, we move onto our next project, Sailor Moon S, a title that will definitely test all of us but should be fun for all.

You can now download Code Name: Sailor V under Featured Games and we are offering 5 versions of the game: PC, Sega Dreamcast, Microsoft XBOX 1, Playstation Portable and Nintendo Wii.

Have fun with the game and join us at Sailor Moon.cc's Chat Room starting at Noon EST (5 PM GMT) Saturday (January 10th 2009) to discuss the game, give thanks to the DR team (which might be just me), and we can talk a bit about what's to come with Sailor Moon S.

Again, thanks for everything and remember,

Support Sailor Moon or..."In the Name of the Moon, I Will Punish you!"

"The Ritual Is Approaching"

Today, I offer the loyal visitors of this website a very awesome sneak peek of a new side-project that Destiny Revival is working on.

Kaosu Studios and Destiny Revival are partnering up to bring you, the Sailor Moon fans out there, the best of what we have to offer including a movie tie-in game in 2010 and also Kaosu Studios will getting my help as well by reprising my role as Mamoru in Sailor Moon: Sacrifice and becoming their ADR Sound Technician.

You can see the trailer for Sailor Moon: Sacrifice Here.

Enjoy!

Out of the running for 2009...

Well gang, I just got confirmation back from Animazement saying that Destiny Revival will not be appropriate to show at their convention due to the copyright risks involved. I'm still going to give Otakon a try and see what they say but it looks like showing Destiny Revival at this year's cons and other cons in the future are a no-go.

I can't say that I'm not disappointed in their decision but it's probably for the better. After all, I'm trying to revive a game series that hasn't been formerly introduced in the US in over a decade...and yet that tiny little thing called "copyright" makes fans' dreams just die out like the Dodo bird.

...but I'm going to put one question out there and I want you to think about it, for yourself as the reader:
Did copyright stop the countless thousands of doushinji Sailor Moon mangas from being sold in Japan? No. Then, how come my game series is any different then that? No, I'm not selling the game, but it's on the same principle. If Toei Animation or PNP or Miss Naoko herself asked me to stop making the series, I happily would. At least I would know at that point that I got their attention and that our "message" has reached the "big guns," good or bad.

With that being said, I'm not going to quit Destiny Revival, nor is my team, but I have notified them all of what's going on. We are all aware of the risks we're taking to bring Sailor Moon back to the countless thousands of fans that support the series (and the few hundred of so that this game series has generated) and we do appreciate that support. It's by that fact alone that we're still working on the game series and to be honest, that's all we'll ever need.

We're Open For Business!

Finally, there is now a way for the fan in you to support the Destiny Revival project!

Today, I have created a Zazzle Store where you can buy t-shirts and other things and sport Destiny Revival at your own free will!

Destiny Revival Zazzle Store

All funding will go towards maintaining the Destiny Revival website and goes towards paying for commissioned artists for the next installments of the Destiny Revival series, Sailor Moon S and Pretty Guardian Sailor Moon.

So whatcha waiting for? Represent Destiny Revival! Buy a T-Shirt!

Warning, Warning!

We have another scare coming down the tubes from Nintendo themselves.

According to their new "Network Policy":

"We may without notifying you, download updates, patches, upgrades and similar software to your Wii Console and may disable unauthorized or illegal software placed on your Wii Console to ensure that your Wii Console is operating properly and efficiently, comply with applicable laws, assist law enforcement, protect us and our customers, or prevent the use and distribution of software obtained through improper channels."

I love Nintendo as much the next guy, but that's just plain wrong...and they're playing dirty pool at this point.

With that being said, those of you who want to play Pretty Guardian Sailor Moon or Code Name Sailor V for that matter on your Wiis, DO NOT INSTALL the v3.4 Update available for the Wii today. It will disable the Twilight Hack and the Homebrew Channel itself. I'm pretty sure bushing is already working on a workaround for this. Just be patient.

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